Goal: Create a way for audience members to stay in the loop on schedule changes on the day of the event, and interact with each other.
Goal: Enhance speaker interaction with audience members, allowing a Q&A discourse to take place.
Goal: Enable admin control over the event schedule to facilitate real-time event updates and announcements.
Process - Ideation
The TEDxCMU Innovation Team incepted the idea to create this “Ripple” web application after brainstorming with the entire TEDxCMU board, exploring breakdowns and successes, and running through a number of mockups. We did a number of contextual inquiries with our fellow board members, to better understand how the event is normally managed, and how it could be improved.
Storyboard & Lo-Fi Prototypes
We created personas for our users, including event attendees and board members, and storyboarded use cases for possible new innovations. We walked through a number of scenarios, boiling down the essential functions and flows, and eventually white-boarded rough sketches of the web application.
Figma proved to be immeasurably useful in rapidly prototyping this web application. With live collaboration, instant workflow linkages and mobile demos, we could quickly test and iterate our mockups with our board members and stakeholders.
Once final mid-fi prototypes were approved and development began, Vicky Ye, TEDxCMU’s head of design, enhanced our mockups with thoughtful design decisions, in line with both TEDxCMU style guidelines and HCI best practices. We were able to quickly export these styles as CSS, and Bennett Huffman gradually infused them into our web-application.